D&D 5E - Paladin Archetypes... *meh*

In all seriousness, I think the oaths are decent and better than what we had before. As much fun as I had playing paladins in previous editions, there was a certain sameness to them.

So I'm not sure what I would change, they feel fairly distinct to me. The paladins I've played with seemed quite powerful. Can you give any more specifics, or is it just general?

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